S O U L S
February 2021
Created in Unity 2019. I coded, wrote, and composed music for this minimalist experience in two weeks.
The player embodies a mysterious character as they navigate through The Plane. They can interact with other souls -- who somehow know know who they are, and what they've done. Learn bits and pieces of a fragmented, tragic story.
The player embodies a mysterious character as they navigate through The Plane. They can interact with other souls -- who somehow know know who they are, and what they've done. Learn bits and pieces of a fragmented, tragic story.