friends!
January 2021
Made in Twine's SugarCube format, some light coding done in HTML/CSS. This is a "single-player" game that explores themes of community and connectedness. The game asks the player to not only interact with the computer in front of them, but with the people in close proximity to them, whether in real life or over a virtual network (eg. Zoom, streaming).
This was a tiny prototype originally made for a class, and playtested by my classmates over Zoom.
This was a tiny prototype originally made for a class, and playtested by my classmates over Zoom.