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Floridale Man:

the joy of chaos

January - September 2024
Though the project was cancelled, these screnshots come from early stages of development, when I was working on the game.
All images and content copyright Mouldbreaker Interactive, LLC.

My Role

​Tools Used

  • Lead Narrative Designer (Full-time)
    • Created a 30 page "Character Bible" and other official documentation for the narrative team
    • Designed quests given by each of our ~15 main characters
    • Wrote 50 pages of barks and lines for quest interactions
    • Onboarded and managed two writers who also wrote lines for the project
    • Worked directly with other departments (design, visdev, etc) using Miro, G Suite, etc to create authentic and fun characters for the world of Floridale
  • QA / Playtest Coordinator (Part-time)
    • Coordinated outreach to ~50 external playtesters
    • Managed spreadsheets of data for each monthly playtest
    • Conducted asynchronous playtests
    • Gathered, analyzed, and summarized playtest data for our production and design teams
  • HR Assistant (Part-time)
    • Created MBI's Employee Handbook (~50 pages)
    • Conducted worker-centered policy research
    • Wrote policy proposals
    • Managed HR software and budgets
  • Unity
  • ClickUp
  • Obsidian
  • Miro
  • Google Suite
  • Gusto

Experience Summary

  • Floridale Man: The Joy of Chaos is a comedy sandbox collectathon about embracing silliness and mayhem
  • Explore the beach! Collect (trash?) items! Merge them to make even more useful trash!
  • Meet the quirky denizens of Floridale, who need your help (even if it's a little chaotic along the way)!
  • Complete tasks in creative ways to help your new friends and become the chaotic hero you were born to be!

Click here TO VIEW

FLORIDALE MAN'S DEMO

ON STEAM!

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