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ANSELM: An Abstract, Interactive Space​

October - November 2020
Shown at the 2021 USC Games Expo

My Role

Experience Summary

  • Writer
  • Producer
    • I worked with ~10 of my former students to gather and edit audio files for this project
  • Some programming in HTML/CSS

​Tools Used

Twine (SugarCube format)
​Audacity
  • An abstract recreation of a high-school student dormitory
  • As you navigate the space, listen to real sound bites containing the memories, stories, and/or feelings from the very students who lived in this dorm
  • This is primarily a text- and aural-based experience

Click to download from itch.io

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  • Game Design
  • Writing
  • Music & Sound
  • About
  • Contact